Showing posts with label convergence. Show all posts
Showing posts with label convergence. Show all posts

Tuesday, October 6, 2009

Reaching Back to the Past in a Time of Flux


















Storytelling has very much been on our minds. In a recent talk to some students at SF State University we'd proposed it is the essence of account planning. Of course, its roots are altogether more human, for storytelling is a crucial cultural mechanism, vibrantly alive today in the digital age of Facebook updates and tweets, of Flickr and blogs.

This latest social media initiative by Virgin on Facebook strikes an appropriate chord with the times, not just because of its invitation to be part of a global village (Marshal McLuhan anyone?) but through its promotion of Elders.














Elders are a timely idea for two reasons:

First, it affirms the idea that there is value to the opinions of generations that precede us. The elderly have become significantly marginalized in US society, not so much due to intent but nonetheless through a shift over time. Retirement communities have removed them from the mainstream and deny us an opportunity to learn from the richness of their experience.

The second reason we think the idea of Elders is timely is because the term harkens back to an earlier time of storytelling, in which their knowledge was shared at the gathering around a communal fire. For sure, it was a time when life expectancy was half what it is today! But like the campfire itself, there is a simplicity, an enduring warmth about the intimacy of physical (rather than distributed) connectedness.

We believe this yearning is in direct response to what confronts so many people today: the contradictions and ambiguity, the uncertainty of extremes, the fragmentation and convergence and of the deeply unsettling flux, one in which the old rules have already given way and nothing has yet has emerged to replace them. We'd say that yearning for 'old ways' for a former time is not isolated. Like the emergence of artisanal character in the world of consumer goods in recent years, it is a response to it. A way of coping with it. Until sureness should return underfoot, there shall be more of it to come.

Wednesday, March 28, 2007

A force that divides and unites












ipod, the internet, blackberries. Technology is often maligned for its capacity to isolate because it separates people to retreat into their own world. This is surely only a generational perspective. Anyone younger than a Boomer who grew up from an early age with computers certainly won't feel this way. Xers and younger have a different relationship with technology and reality. They use technology as a tool in which they remain the master not the slave.

Case in point. Second Life. Here's an except of an interview with CEO of Linden Labs - the company behind Second Life, by David Pogue, from his recent article A Experiment in Virtual Living:


DP: "Is there any worry about the whole isolation thing? First iPod earbuds, and now people substituting virtual interactions for real ones?"

PR: "Well I'll tell ya, the history of technology has, in the past 50 years, been to increasingly isolate us. We've gone from watching movies in a movie theater, to watching them as a family at home, to watching them alone on our iPod.

But actually I think there's a next wave of technology, of which Second Life is certainly a great example, where we are bringing people back together again into the same place to have these experiences.

The thing about Second Life that is so fascinating and different is not just that it's 3-D. There are always people to share that experience with, or to ask for help. Or to laugh at something with. And that experience is an innately human one that technology has deprived us of. I think many people use Second Life to have more friends, and more human contact, than they do in the real world"


It is fascinating to hear that people who are regular Second Lifers spend 4 hours a day in this virtual world. Sounds like an excellent time for a social experiment: how about a longitudinal study in which groups of Second Lifers are tracked and segmented across how much time they spend in the real vs. virtual world. A wonderful opportunity to understand how on-line time affects off-line behavior and the inter-play between the two.

This is an exciting age, one that's fluid, evolving into ever-changing possibilities and will be marked as a time by its character of seemingly contradictory opposites, such as fragmentation and convergence.